Uses of Interface
jgame.impl.JGEngineInterface

Packages that use JGEngineInterface
jgame Contains the platform-independent classes of JGame. 
jgame.impl Package containing platform independent implementation details. 
jgame.platform Contains the platform-dependent JGame classes. 
 

Uses of JGEngineInterface in jgame
 

Fields in jgame declared as JGEngineInterface
 JGEngineInterface JGObject.eng
          You can use this to call methods in the object's engine.
 

Methods in jgame with parameters of type JGEngineInterface
static boolean JGObject.setEngine(JGEngineInterface engine)
          Set the engine to connect to when a new object is created.
 

Uses of JGEngineInterface in jgame.impl
 

Methods in jgame.impl with parameters of type JGEngineInterface
 void EngineLogic.checkBGCollision(JGEngineInterface eng, int tilecid, int objcid)
           
 void EngineLogic.checkCollision(JGEngineInterface eng, int srccid, int dstcid)
           
 void EngineLogic.defineMedia(JGEngineInterface eng, java.lang.String filename)
           
 void EngineLogic.drawImageString(JGEngineInterface eng, java.lang.String string, double x, double y, int align, java.lang.String imgmap, int char_offset, int spacing, boolean pf_relative)
           
 void EngineLogic.moveObjects(JGEngineInterface eng)
           
 void EngineLogic.moveObjects(JGEngineInterface eng, java.lang.String prefix, int cidmask)
           
 void EngineLogic.repaintBG(JGEngineInterface eng)
          Repaint those parts of BG which are undefined according to bg_defined.
 

Uses of JGEngineInterface in jgame.platform
 

Classes in jgame.platform that implement JGEngineInterface
 class JGEngine
          Contains the main functionality of the game engine.
 class StdGame
          A basic framework for a game.