/* * JBox2D - A Java Port of Erin Catto's Box2D * * JBox2D homepage: http://jbox2d.sourceforge.net/ * Box2D homepage: http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package org.jbox2d.collision; import org.jbox2d.common.Vec2; import org.jbox2d.common.XForm; //Related to b2Distance.cpp //Necessary for DistanceGeneric(Vec2 x1, Vec2 x2, //SupportsGenericDistance shape1, XForm xf1, //SupportsGenericDistance shape2, XForm xf2) function (cleaner than template) /** * A shape that implements this interface can be used in distance calculations * for continuous collision detection. This does not remove the necessity of * specialized penetration calculations when CCD is not in effect, however. */ public interface SupportsGenericDistance { public Vec2 support(XForm xf, Vec2 v); public Vec2 getFirstVertex(XForm xf); }