/* * JBox2D - A Java Port of Erin Catto's Box2D * * JBox2D homepage: http://jbox2d.sourceforge.net/ * Box2D homepage: http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package org.jbox2d.collision; import org.jbox2d.common.Vec2; // Updated to rev 142 of b2Shape.h /** This holds the mass data computed for a shape. */ public class MassData { /** The mass of the shape, usually in kilograms. */ public float mass; /** The position of the shape's centroid relative to the shape's origin. */ public Vec2 center; /** The rotational inertia of the shape. */ public float I; public MassData() { mass = I = 0f; center = new Vec2(); } public MassData(MassData md) { mass = md.mass; I = md.I; center = md.center.clone(); } /** Return a copy of this object. */ public MassData clone() { return new MassData(this); } }